Sunday, September 21, 2008

Merits and Demerits

Video games are therefore more than just fanatic models that keep people from being responsible, worthwhile members of society, have them cutting school, see them missing work (or playing raster displays AT work), or turn them into violent war-mongers. But the stressing on games as culprit was focused on the violent games that reward violence. Not once did any "expert" speak to the Middle Eastern countries where for decades they had no video raster displays, didn't have TV, workstations, didn't even have electricity, yet have massacred each other from time in memorial battles over land ownership.

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